Get Your Import Japanese Games At Play Asia!
Go Back   VideoGame Forums - Playstation 3, Wii, Nintendo DS, PSP, XBOX 360 Talk > The Forums > Game News
Register FAQ Members List Arcade Search Today's Posts Mark Forums Read

Reply
Earn Play-Asia $10 No Limit Coupons!
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 05-28-2008, 07:49 PM
Senior Member
 

Join Date: Apr 2008
Posts: 10,775
GamePoster is on a distinguished road
Default Far Cry 2 Dev and Port Teams Range from 175 to Three [Ubidays 08]


Far Cry 2 uses a proprietary engine that was built from the ground up for the game. The developers told me that about 150 people worked on creating the engine and then the game for the PC. Currently that team is working to build in DX10 support, though it wasn't ready when I had a chance to look at it.
Because the engine was built to work on a PC, bringing the game, with all of its bells and whistles, over to the Xbox 360 was a relatively easy affair, the developers told me. Afterall, they said, the Xbox 360 is essentially a computer. In fact they only have three people working on the team that is porting the game over.
The Playstation 3? Not quite as simple an affair. They have a team of 14 working on that port, mostly because of the "difficulties" of working with the Playstation 3's unique architecture.

</img>
</img> </img> </img> </img>


More...
Reply With Quote
Reply


Thread Tools
Display Modes



Similar Threads
Thread Thread Starter Forum Replies Last Post
Ubidays 08 Round-Up: From Beyond Good & Evil 2 to Prince of Persia [Ubidays 08] GamePoster Game News 0 05-28-2008 07:02 PM
Ubidays to Captivate [Day Note] GamePoster Game News 0 05-28-2008 05:52 PM
Dozen Research Teams Get Games For Health Grants [Serious Gaming] GamePoster Game News 0 05-27-2008 01:14 PM
Bethesda Teams with Splash Damage [Original] GamePoster Game News 0 05-22-2008 01:20 PM
PS3 Sound Horror Game Getting Wii Port [Japan] GamePoster Game News 0 04-24-2008 07:06 AM


All times are GMT -7. The time now is 12:41 AM.