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| According to TechCrunch, the draw for EA is Rupture's technology infrastructure, not its userbase, because as to the latter there apparently ain't much to speak of yet. The service apparently stalled in beta and never launched a second version. In other words, Rupture's not good for much - except as a ground on which EA could build a social network around multiplayer online games. From TechCrunch: Presumably, creating social networks around massively multiplayer video games is a key component of its online strategy. The company has not yet officially announced the acquisition, but it is expected to do so soon. [Update: The closing of the deal is imminent, but there are still some papers to sign].EA declined to comment on the report. Shawn Fanning Finally Gets A Real Payday: Electronic Arts Buys Rupture For $30 Million [TechCrunch] More... |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| If You Can't Beat 'Em, Join 'Em: Using Facebook For The Games Industry [Social Media | GamePoster | Game News | 0 | 05-12-2008 02:50 PM |
| SCEE Plays Up Social Gaming At Gamer's Day 08 [Social Gaming] | GamePoster | Game News | 0 | 05-06-2008 03:35 PM |
| Third-Person Call Of Duty Game Cancelled Because It Was "A Mess" [Rumor] | GamePoster | Game News | 0 | 04-24-2008 07:06 AM |
| Rockstar Games Social Club Open For Business [Grand Theft Auto IV] | GamePoster | Game News | 0 | 04-17-2008 08:39 PM |
| Social Guidlines | Spaded! | Main Forum | 0 | 01-23-2008 02:30 PM |